Effects of Vr and Ice-Based Reaction Drills on Motor Preparedness of Young Hockey Players
Keywords:
virtual reality, ice hockey, youth athletesAbstract
This article explores the impact of virtual reality (VR) exercises and ice-based reaction drills on the motor preparedness of young hockey players aged 9–10. A six-week training protocol incorporating VR-based sensory training (Meta Quest Pro), interactive drills (NHL Sense Arena, Hockey VR), and traditional ice-based reaction and agility tasks using React-Light sensors was implemented. The experimental group (n = 15, HC "Snejniy Bars") was compared to a control group (n = 15, HC "Binokor-2"). Statistically significant improvements were observed in the experimental group in terms of dynamic reaction speed, movement precision, and on-ice directional change, affirming the efficacy of combined immersive and applied training methods.
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